Impact & Leadership

Due to NDAs, I do not publish project-specific numbers. Below is a qualitative summary of scope, outcomes, and how I lead teams to deliver.

Scope & Focus

  • Shipped and operated titles across VR, MR, mobile F2P, and web.
  • End-to-end ownership of product roadmaps from concept to live-service.
  • Cross-disciplinary leadership across design, engineering, art, and production.
  • Close collaboration with platform holders and publishing partners.
  • Player-centric iteration with playtests, telemetry, and continuous delivery.

Testimonials & Recommendations

It was a total pleasure working with Seb - his vast experience and knowledge around all areas of Production was a MASSIVE help to myself as well as the project. His ability to keep calm and work through each issue or curveball and come up with a solution was exceptional.

- Kevin Watts, Development Director, EA (Criterion / DICE)

From the beginning of our collaboration, Sebastien proved to be an invaluable mentor during my transition to my new role. On the team front, he stands out for his analytical mindset and talent for optimizing processes.

- Sebastien Charette, Game Designer, Ubisoft Montreal

He brings innovative ideas to the table, especially when it comes to collaboration, processes and pipelines. He helped me tremendously while I was at Ludia and I will be forever grateful.

- Serge Mongeau, CEO, BKOM

Sebastien focused on encouraging and enabling cross-team collaboration and studio-wide best practices, transforming the way designers communicated across the studio and driving a more unified design vision. His exploration of new technologies and processes fostered a creative and curiosity-driven environment.

- Juanita Cepero, Principal Narrative Designer

Sebastien is a knowledgeable, empathetic leader who provided vital management for the design department. He encouraged cross-team communication, supported learning and development, and when help was needed he jumped into the trenches and contributed directly.

- Kevin Messer, Lead Game Designer, PlayStation Mobile

Seb has passion, knowledge and experience in his field. He is a great motivator of people, can drive processes and design, and is fully hands on when required.

- Steve Dunn, Senior Software Engineer

More references available upon request.

Availability

Open to Director/Producer and Executive Producer roles. For portfolio walkthroughs or references, please reach out directly.