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Design Leadership Highlights

Design management, mentorship, and systems leadership across live and in-development titles.

LEGO Life — Design Leadership

Design management for LEGO Life, a kid-safe sharing platform.

  • Backlog ownership across pods with strict safety and brand constraints.
  • Tuned progression, social, and reward loops for engagement without dark patterns.
  • Aligned product/design/engineering on delivery rituals and success criteria.

Kluge Interactive — Multi-Title Design Leadership

Directed design across multiple XR initiatives with dotted-line management.

  • Aligned design best practices and patterns across Horizon Worlds, Roblox/UEFN, and Final Fury.
  • Mentored leads; improved handoff quality with clearer specs and review rituals.
  • Set up playtest/telemetry loops that fed directly into prioritised backlogs.

Ludia (Jam City) — Studio Design Management

Ran a large multi-team design organisation across live titles and new development.

  • Mentored leads and seniors; standardised documentation, specs, and review cadences.
  • Balanced roadmap bets across titles at different lifecycle stages.
  • Drove collaboration with analytics and product to tune economies and events.

Final Fury VR — Design Direction

Hands-on design direction for an arcade-inspired VR fighting game.

  • Established playtest-to-backlog loop to iterate on onboarding, pacing, and systems.
  • Partnered with product, engineering, and art to keep scope and quality balanced.
  • Set evaluation criteria and prototyping gates to accelerate decision-making.